Educational Guide

CS2 Trade-Up Contract — The Complete Guide

How Trade-Up Contracts work in CS2, the EV math, output float calculation, and which trade-ups are profitable in 2026.

A Trade-Up Contract lets you sacrifice 10 skins of the same rarity tier to receive one skin of the next-higher tier. Trade-Ups are a fundamental mechanic in CS — used for both cosmetic upgrades and profitable arbitrage when input skin prices are depressed and output skin prices are elevated.

How Trade-Ups work

  1. Collect 10 skins of the same rarity tier (all Mil-Spec, or all Restricted, or all Classified). Skins can be from different cases/collections — but every input case/collection contributes one output candidate to the output pool.
  2. Access the Trade-Up Contract UI in your inventory.
  3. The contract calculates: (a) which output collection each input contributes to; (b) which output skin drops based on random selection weighted by collection contribution; (c) the output float value = average of the 10 input float values, scaled to the output skin's wear range.
  4. Trade-Ups involving StatTrak inputs produce a StatTrak output. The counter is reset to 0.

Profitable Trade-Ups

Trade-Ups are profitable when input Mil-Spec / Restricted skins trade at a discount to their theoretical output value. Common profitable patterns: (1) low-float trade-ups targeting Factory New output with wide wear range; (2) trading up from an oversupplied collection into an undersupplied output; (3) collection-collision trade-ups where all 10 inputs are from one collection guaranteeing an output from that collection.

Use our Trade-Up Calculator to check EV and output float before committing skins.

Frequently Asked Questions

What does a CS2 Trade-Up Contract do?

A Trade-Up Contract accepts 10 skins of the same rarity tier as input and produces 1 skin of the next-higher rarity tier as output. Output collection is randomised by input contribution ratio. Output float value is the average of input floats scaled to the output wear range.

Are Trade-Up Contracts profitable?

Some are. Profitability depends on input market prices vs output market prices. Trade-Ups are profitable when Mil-Spec inputs trade at 5–10x discount to the theoretical average output value. Common profitable pattern: collect low-float BS/WW inputs cheaply, combine them for a Factory New output. Use /tools/trade-up/ for live EV calculation.

Can Trade-Ups produce covert-tier skins?

Yes — a Classified-tier Trade-Up produces a Covert-tier output. This is one of the most popular profitable Trade-Up patterns: 10 Classified inputs from case-adjacent collections combine into a Covert output like a Redline, Asiimov, or Vulcan. Requires ~$100–500 in inputs to target a $100–500 Covert output.

Do Trade-Ups reset StatTrak counters?

Yes. If you trade up 10 StatTrak inputs, the output is StatTrak with a counter reset to 0. Regular (non-StatTrak) Trade-Ups produce regular outputs.

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